|
FLIGHT SIMULATION SOFTWARE
A Great Teaching Tool!
We hear from many teachers who want to use flight simulation in the classroom to complement studies in math, science, geography, and other subjects. Fortunately, several leading aviation organizations have already developed education programs that use Microsoft's Flight Simulator, among others, and provide aviation-related lesson plans, study materials, and the like in ready-made kits for teachers. This guide describes some of the resources available to teachers who want to include flight simulation as a teaching tool to enhance lessons in social studies, the humanities, and math & science.
EAA Education Programs
The Experimental Aircraft Association has created several programs for students at various grade levels. An overview of all EAA education programs is available at http://www.eaa.org/education.html. EAA youth programs include Young Eagles, Air Academy Camps, AeroScholars, and KidVenture.
AvKids from NBAA
The National Business Aviation Association has created AvKids, a program designed to educate elementary school students about the benefits of business aviation to the community and the career opportunities available to them in the business aviation industry. The program includes materials for teachers and students, a guide to help arrange a speaker's day at your school, games and quizzes, and other materials that teachers will find useful. You can download the "Activity Guide and Teacher's Resource" and other materials and learn more about AvKids at www.avkids.com.
Civil Air Patrol Programs
The Civil Air Patrol has many education-related programs, including a community outreach program. The CAP Web site offers teacher's guides, lesson plans, PowerPoint presentations, and other materials for educators, even if they're not CAP members.
National Aviation Education and Space Education Alliance (NASEA)
NASEA works to coordinate communication between aviation and space education programs. Its Web site includes links to many state organizations; you can check them out at http://www.nasea.org/council.htm.
FAA Aviation Education Outreach
Flight Simulator X immerses you in a beautifully rich and realistic world with dozens of aircraft and interactive missions for an innovative gaming experience. Through rich graphics and an active environment, gamers and simmers of all ages and skill levels will feel firsthand what it's like to be an aviator traveling the globe solo or online* with others.
Choose from 18 different aircraft as you navigate 40 airports and 28 cities, each rendered in stunningly high detail. Offers a world in motion, with airport vehicles, traffic on highways, boats and ships on the lakes and oceans, air traffic, livestock, and wild animals. Free Flight mode lets you fly anywhere in the world, from your hometown airport to exotic destinations. Play online and talk to air traffic control or act as a controller for other Flight Simulator pilots while sharing control of your aircraft across a global network. Mission-based game play puts you in the captain's seat with captivating scenarios rich enough for repeated playing. New and legacy aircraft include an ultralight, single- and multi-engine props, seaplanes, corporate jets, airliners, helicopters, and a glider. More than 50 challenging and fun missions for all players put you in the captain's seat with captivating scenarios rich enough for repeated playing. Rescue a downed pilot, fly a humanitarian relief mission, land on a moving truck, fly up the Amazon, and more. Fly in exotic geographic locations, such as among the pyramids, up the Nile, and over New York City. Motivation among students is high and group and pairing activities abound. Given the integrative aspects of social studies, the humanities, the language arts, the sciences, and math, flight simulation is an outstanding classroom teaching tool and Flight Simulator X can get your classroom into the flight simulation mode of teaching very quickly.

The Flight 1 software below runs with Microsoft Flight Simulator X
FSDiscover! is a Flight Simulator sightseeing guide, a navigation tool, and a simple flight planner, all in one single product for Flight Simulator X and Flight Simulator 2004. FSDiscover! is preloaded with over 3.6 million geographic names from all over the world. There are also 1900 specialized points of interest for FSX, and 600 specialized points of interest for FS2004, including all the "Easter eggs" and unique landmark buildings within these simulators.
Some of the geographic features that will be identified include: Mountains, Streams, Valleys, Beaches, Rapids, Parks, Lakes, Islands, Harbors, Glaciers, Forests, Waterfalls, Canals, Bridges, Dams, and much more!
FSDiscover! offers an easy-to-use map where you can see airports, points of interest, geographic features, and your custom FSDiscover! flight plan. All this information can be displayed in your 3D Flight Simulator world. Labels along the terrain describe each geographic or specialized feature, and special visual flight path markings follow the terrain along your programmed flight plan. The flight planning features allow you to plan simple to elaborate sightseeing excursions all in a simple point and click interface inside Flight Simulator. You can either follow them yourself, or let FSDiscover! use your autopilot to help guide your plane to your destinations.
Visit the FSDiscover! showcase, a dedicated site to showcase FSDiscover! in high-resolution detail. You can visit the FSDiscover! Showcase page at:
Product Features:
 Runs Directly in Flight Simulator: FSDiscover! runs as a module directly in Flight Simulator. This allows you to use it with the minimum interruption of your flying. You can access FSDiscover! from the FS main menu, or by using hot keys that you can freely define.
 Hundreds of Points of Interest: Included are 1900 points of interest for FSX and 600 points of interest for FS2004. They include all "Easter eggs" within the simulator and unique landmark buildings that are actually present in the default scenery in many locations all over the globe.
 Millions of Geographic Names: Included are files with a total of 3.6 million names of many geographic features all over the world. Lakes, mountains, islands, populated places, glaciers, and a lot more features can be displayed. You can control what kinds of features are displayed.
 Map Display: The world map displays airports, points of interest, and geographic names. It can be easily navigated using the mouse. You can explore map features with the mouse or search for them by name. Using the map, you can set the aircraft position and create simple flight plans. You can define an optional hot key that brings up the map.
 Labels in the 3-D View: FSDiscover! can display labels identifying nearby airports, points of interest, and geographic features directly in the Flight Simulator 3D view. You will not get lost after closing the map. The flight plan can also be displayed as a line on the ground. This allows for very easy navigation by just looking around. And if you still need more information, you can open the FSDiscover! map at any time. The labels are displayed in a way that does not clutter your view. Using the Options dialog box, you can set the font, color, the maximum distance to the labels and hot keys to display/hide different kinds of information.
 Autopilot Control: After taking off and climbing to the desired altitude, you can let FSDiscover! set the autopilot heading to follow the flight plan. You can enable and disable the autopilot at any time in flight, and you can define the hot key used to toggle the FSDiscover! autopilot control.
 Create your own Points Of Interest (POI): FSDiscover! includes an easy-to-use POI editor. After enabling the editor, you can simply slew to desired locations and type the names of your points of interest to add directly in the 3D view. The editor allows you to add, rename and delete your own points of interest. You can also rename points of interest that came supplied with FSDiscover! If you are a scenery designer, you can include points of interest with your scenery so that users would not miss any of the exciting places you created.
 Share Your Experience: You can upload files with points of interest and scenic flight plans you created on the Internet to share them with other FSDiscover! users, and you can use downloaded POI files and flight plans created by others.
RealAir Duke A Beautiful Twin-Engine Classic...
The RealAir Beech Duke classic twin-engine light aircraft that has it all - sleek good looks and a pressurized cabin that allows you to cruise the airways in comfort and style in Flight Simulator X.
The Beechcraft Duke first rolled out in 1968 and production continued through to the early 1980s. The aircraft's blend of elegance, pressurized cabin and performance made it a firm favorite with her owners, though her reputation for thirst and expensive repair bills were equally legendary!
Developed by the award-winning RealAir, thankfully you won't have to worry about the bills. Instead this beautiful simulated aircraft makes the perfect platform for IFR flights, or just taking to the skies for the sheer pleasure of flying... this must be one of the most satisfying simulations of a piston twin yet available for FSX.
The Duke has been painstakingly developed from the ground up for Flight Simulator X over a two year period by RealAir. And it shows, with the meticulous attention to detail of every possible aspect of operating this classic Beechcraft, so that the visual aesthetics, sounds, cockpit and panel, animations and flight model all contribute equally to the highest standards possible within FSX.
Key Features of Duke
A highly detailed exterior model featuring:
 High resolution textures.
 Smooth and accurately shaped 3D model.
 Bump mapping which captures the look of stretched metal skin on the wings and along the fuselage, typical of the Duke's real world counterpart's construction.
A beautifully rendered virtual cockpit and panel featuring:
 3D gauges which are exact replicas of the Beechcraft and Bendix/King gauges found in real-world Dukes.
 Ultra-smooth gauge animation.
 Accurate modeling of all the Duke's systems.
 Accurate simulation of the Duke's pressurised cabin. All pressurisation controls work as they should plus the cabin will rapidly depressurise if the cabin door is opened.
 Back-lit gauges and radios.
 Bendix/King radios and autopilot that are accurately modeled in 3D and function exactly as they would in the real-world.
 Reflections on cockpit glass.
 Well-equipped IFR panels.
 The yokes can be hidden with a click of your mouse to improve panel visibilty.
 Intuitive click-and-drag mouse interaction.
 VC variations that include tan, white or black panel backgrounds as well as variations in trim colour.
 Visual stall-buffet effect.
 Compatibility with Reality XP GNS430/530 and advanced input devices such as GoFlight and Elite avionics panels.
A highly refined flight model featuring:
 Accurate single-engine asymmetrical performance and handling.
 Highly detailed flight control that is a joy to fly and pleasure to handle.
 Realistic side-slipping - the Duke is actually cleared for sideslips for up to 30 seconds!
 Accurate spinning. The Duke is not certified to spin but if badly mishandled it will enter a spin.
 Realistic stall handling.
 The option for either conventional FSX rudder and nose wheel ground steering or passive nose wheel with differential pedal braking.
 Accurate performance figures (cruise, climb, takeoff, stall speed etc).
 Accurate engine handling characteristics (fuel flow, CHT etc).
Ultimate Terrain X - USA DVD Edition for FSX
Flight One Software, in cooperation with Scenery Solutions, is excited to bring you the ultimate in terrain add-ons for FSX...
Ultimate Terrain X - USA Edition has been designed from the ground up to take advantage of the new technologies in FSX, and provide you with the most superior and complete large terrain environment to date. As always, we use only the highest quality commercial source data in our products. Ultimate Terrain X will take your FSX terrain environment to new levels not seen before in a PC Flight Simulator. Roads, Rivers, Streams, Bridges, Landclass, Waterclass, Highways, Streets and more is packed into Ultimate Terrain X.
The FSX roads are a big improvement over FS9 (FS2004). However, Ultimate Terrain X takes the roads one step further, by providing all the available road types from the DMTI Spatial commercial data set, instead of just highways and most major roads. The Ultimate Terrain X road textures are also very high resolution, matching the 1 meter landclass textures currently in FSX. Plus, the Ultimate Terrain X road texture types can be custom configured.
Having improved road textures is nice. But what really make our roads stand out, is the attention to detail, using road encasements and custom ground polygons for the interchange areas. This can make a huge difference in the urban road appearances as you will see. For many of the roads and highways that cross a water feature in Ultimate Terrain X, a 3D extrusion bridge is displayed.
If you like the look of the moving road traffic in FSX, you will love the moving traffic in Ultimate Terrain X. Ultimate Terrain X greatly expands the moving traffic coverage areas in FSX. We even include dark tunnel entrances for those tunnel roads that disappear underground.
Shorelines, Coastlines, Rivers, Streams: Anyone who is familiar with our Ultimate Terrain product for FS9/FS2004, knows that our products use the absolute premium commercial water data available for each of our product regions. This water data is the most accurate and detailed data available at any cost. In addition to the standard coastline textures in FSX, Ultimate Terrain X takes coastlines to a whole new level, by including higher resolution rocky coastline textures, sandy beaches, concrete piers, freshwater dams, and man-made breakers. The coastline textures blend the edges of the water bodies with the land. All oceanic coastlines have been classified by hand to give them a more appropriate look.
In the major metropolitan areas, FSX improved the body accuracy and details compared to FS9/FS2004. But outside of the metropolitan areas, there are still major missing water features and/or inaccurately positioned features. Ultimate Terrain X will add detailed water features throughout the entire covered region. In addition to the quality source data, we have now enhanced our water features by adding more variety to the coastlines. Also, we have provided multiple waterclass options that will change the water color associated with lakes, rivers and oceans. Ultimate Terrain X also takes advantage of our new "Radial Elevation Theory" algorithm, which allows for nicely channeled rivers that cut right through areas of extreme elevation changes. This new algorithm virtually eliminates the sloping water problems that are common with terrain hugging rivers.
Landclass:
Ultimate Terrain X dramatically improves the accuracy of cities in FSX. All metro areas with a population over 100k have accurate landclass based on high resolution satellite images. Smaller city landclass is still based on our proprietary "Synthetic Landclass" generation system, which generates urban landclass based on recent commercial data sources. Both methods provide superior landclass representations of all urban area.
Waterclass:
Waterclass options are a unique feature of Ultimate Terrain X that controls the coloring and style of the water features for various locations around the world. Ultimate Terrain enhances the default FSX water by providing 4 different waterclass choices:
 Blue water tint
 Plankton/Algae bloom tint
 Muddy water tint
 Muddy water with Plankton bloom tint.
Water colors can vary dramatically between seasons. And, many users have different opinions on how their water environment should look. So, Ultimate Terrain X gives you the multiple options.
Railroads:
Of course railroads are well covered in Ultimate Terrain X. We improve the look of railroads using higher resolution textures, railroad track encasement textures, railyard ground textures, and tunnel entrances. A 3D bridge object is also placed where many of the railroad tracks cross water.
Night Lighting:
If you purchased our previous Ultimate Terrain products, you know that our night lighting is a unique feature in this hobby. Ultimate Terrain X night lighting consists of points of light that represent things like street lights, intersection lights, and vehicle lights.
In Ultimate Terrain X, the night lighting has been created with three things in mind:
 Provide brighter lights against the very bright FSX background.
 Prevent autogen reduction.
 Eliminate the occasional "floating light" situation from differing mesh products.
Ground Textures:
Ultimate Terrain X includes custom ground textures for specialized areas (note that these are specialized textures and not general texture replacements like our Ground Environment product). These ground textures differ from landclass, because they take on the exact size and shape of the terrain feature in the real world. In FSX, special ground textures are already used for city parks and golf courses, but in addition to the parks and golf courses, Ultimate Terrain X provides many other ground polygon features that are unique to Ultimate Terrain X.
 Beaches
 Glaciers
 Cemeteries
 Highway Interchanges
 Tunnel Entrances
 Railroad Yards
 Small Islands
 Parking Lots
 Grassy, Forest, or Concrete areas for landmark features.
 Detailed forest ground textures used extensively throughout urban areas.
Object Repositioning:
To make sure that the current custom FSX objects line up with the Ultimate Terrain X scenery, we have repositioned many objects to better align with the Ultimate Terrain X road and water features. This includes things like buildings, ships, docks, and custom bridge objects (i.e. the Golden Gate Bridge).
Ultimate Terrain Setup Tool:
We know that a great number of Flight Simulator enthusiasts like to tweak their environments to meet their own personal expectations and needs. As a result, Ultimate Terrain X was designed from the ground up, to provide a near total configurable environment. Advanced users will marvel at the fact that they can have different textures assigned to nearly every Ultimate Terrain feature. For example, you can change the sizes of things like stream widths, road widths and coastline widths using the new Ultimate Terrain X Setup Tool. The new setup tool also allows novice users to get up and running quickly and the advanced user to have unprecidented configurability over their Ultimate Terrain environment.
Ultimate Terrain provides a remarkable teaching tool to accompany Microsoft Flight Simulator X. It moves students into decision making and higher-order thinking skills, plus allowing opportunities for collaboration and group work.
An Example of the Richness of Ultimate Terrain X
|